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	<title>Comments for Dave Vasquez Animation</title>
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	<link>http://www.davevasquezanimation.com</link>
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		<title>Comment on Alvin &amp; The Chipmunks 2 Animation Reel by Dieter Wagner</title>
		<link>http://www.davevasquezanimation.com/animation/alvin-the-chipmunks-2-animation-reel/comment-page-1#comment-890</link>
		<dc:creator>Dieter Wagner</dc:creator>
		<pubDate>Thu, 08 Apr 2010 22:02:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=1219#comment-890</guid>
		<description>Nice work Dave!</description>
		<content:encoded><![CDATA[<p>Nice work Dave!</p>
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		<title>Comment on Just For Fun by Albert</title>
		<link>http://www.davevasquezanimation.com/animation/just-for-fun/comment-page-1#comment-818</link>
		<dc:creator>Albert</dc:creator>
		<pubDate>Mon, 29 Mar 2010 11:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=1156#comment-818</guid>
		<description>Hey man!!

Thanks for your comments dude. This walk cycle is delicious! I&#039;m anxious to begin next class to learn more and more. I&#039;ll be checking out your blog Dave. We keep in touch!</description>
		<content:encoded><![CDATA[<p>Hey man!!</p>
<p>Thanks for your comments dude. This walk cycle is delicious! I&#8217;m anxious to begin next class to learn more and more. I&#8217;ll be checking out your blog Dave. We keep in touch!</p>
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		<title>Comment on Just For Fun by Dave</title>
		<link>http://www.davevasquezanimation.com/animation/just-for-fun/comment-page-1#comment-768</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Mon, 15 Mar 2010 17:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=1156#comment-768</guid>
		<description>Thanks Pranab! For me, it usually depends on the shot if I use IK vs. FK. For walks I typically use IK on the legs and FK for the arms. As you said, FK tends to be a little easier for creating natural arcs. I&#039;ve started using more IK spines though (if the rig has them) because I can usually get to certain shapes easier and faster. However, you have to pay close attention as you can go off model pretty quickly if you&#039;re not careful. Thanks for stopping by!</description>
		<content:encoded><![CDATA[<p>Thanks Pranab! For me, it usually depends on the shot if I use IK vs. FK. For walks I typically use IK on the legs and FK for the arms. As you said, FK tends to be a little easier for creating natural arcs. I&#8217;ve started using more IK spines though (if the rig has them) because I can usually get to certain shapes easier and faster. However, you have to pay close attention as you can go off model pretty quickly if you&#8217;re not careful. Thanks for stopping by!</p>
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		<title>Comment on Just For Fun by Pranab</title>
		<link>http://www.davevasquezanimation.com/animation/just-for-fun/comment-page-1#comment-761</link>
		<dc:creator>Pranab</dc:creator>
		<pubDate>Thu, 11 Mar 2010 05:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=1156#comment-761</guid>
		<description>Hi..

Thats a great Walk you have done. I am a character animator based in Pune, India. Just wanted to know if you use FK or IK in walks?? I always prefer IK in any animation. But it becomes a bit difficult when doing walk cycles in IK as compared to FK.</description>
		<content:encoded><![CDATA[<p>Hi..</p>
<p>Thats a great Walk you have done. I am a character animator based in Pune, India. Just wanted to know if you use FK or IK in walks?? I always prefer IK in any animation. But it becomes a bit difficult when doing walk cycles in IK as compared to FK.</p>
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		<title>Comment on New Book: Animation (Walt Disney Animation Studios) by Marlena Wasik</title>
		<link>http://www.davevasquezanimation.com/animation/new-book-animation-walt-disney-animation-studios/comment-page-1#comment-665</link>
		<dc:creator>Marlena Wasik</dc:creator>
		<pubDate>Sat, 13 Feb 2010 16:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=1024#comment-665</guid>
		<description>Awesome Blog, Dude! I&#039;m really an disney princess nut and am constantly on the watch for new and interesting sites and postings about new princess related stuff that I can add to my daughter&#039;s collection... which is what led me here. Anyway i just wanted to check in as I certainly plan on visiting again! See Ya</description>
		<content:encoded><![CDATA[<p>Awesome Blog, Dude! I&#8217;m really an disney princess nut and am constantly on the watch for new and interesting sites and postings about new princess related stuff that I can add to my daughter&#8217;s collection&#8230; which is what led me here. Anyway i just wanted to check in as I certainly plan on visiting again! See Ya</p>
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		<title>Comment on Alcatraz Challenge 2008! by Flashmob</title>
		<link>http://www.davevasquezanimation.com/inspiration/alcatraz-challenge-2008/comment-page-1#comment-516</link>
		<dc:creator>Flashmob</dc:creator>
		<pubDate>Thu, 03 Dec 2009 15:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=89#comment-516</guid>
		<description>Great read! thx</description>
		<content:encoded><![CDATA[<p>Great read! thx</p>
]]></content:encoded>
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	<item>
		<title>Comment on My Recap of the 2009 CTN Animation Expo by Issam Zejly</title>
		<link>http://www.davevasquezanimation.com/animation/my-own-recap-of-the-2009-ctn-animation-expo/comment-page-1#comment-515</link>
		<dc:creator>Issam Zejly</dc:creator>
		<pubDate>Thu, 03 Dec 2009 05:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=961#comment-515</guid>
		<description>Thank you so much for posting this Dave. Very inspiring and informative stuff.</description>
		<content:encoded><![CDATA[<p>Thank you so much for posting this Dave. Very inspiring and informative stuff.</p>
]]></content:encoded>
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		<title>Comment on Best Motivation Video by shannon</title>
		<link>http://www.davevasquezanimation.com/inspiration/best-motivation-video/comment-page-1#comment-504</link>
		<dc:creator>shannon</dc:creator>
		<pubDate>Tue, 24 Nov 2009 23:10:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=927#comment-504</guid>
		<description>inspired!</description>
		<content:encoded><![CDATA[<p>inspired!</p>
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		<title>Comment on Sims 3 Sneak Peak by Tim</title>
		<link>http://www.davevasquezanimation.com/animation/sims-3-developer-preview-released/comment-page-1#comment-494</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 20 Nov 2009 05:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=188#comment-494</guid>
		<description>I am a Sims fan. This game helps relax me as I can experience things that may not be possible in real life. I currently own sims 2 and i think it is time to upgrade to sims 3 before the holiday. Anyway...thanks for sharing this blog. :)</description>
		<content:encoded><![CDATA[<p>I am a Sims fan. This game helps relax me as I can experience things that may not be possible in real life. I currently own sims 2 and i think it is time to upgrade to sims 3 before the holiday. Anyway&#8230;thanks for sharing this blog. <img src='http://www.davevasquezanimation.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Alvin &amp; The Chipmunks: The Squeakquel by Richie Gunzer</title>
		<link>http://www.davevasquezanimation.com/animation/alvin-the-chipmunks-the-squeakquel/comment-page-1#comment-438</link>
		<dc:creator>Richie Gunzer</dc:creator>
		<pubDate>Fri, 02 Oct 2009 18:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.davevasquezanimation.com/?p=900#comment-438</guid>
		<description>AWESOME! I can&#039;t wait to see the work you have done on this:)</description>
		<content:encoded><![CDATA[<p>AWESOME! I can&#8217;t wait to see the work you have done on this:)</p>
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